POV-Ray : Newsgroups : povray.general : How to create steam with lines rather than a fume? : Re: How to create steam with lines rather than a fume? Server Time
26 Apr 2024 08:52:54 EDT (-0400)
  Re: How to create steam with lines rather than a fume?  
From: Bald Eagle
Date: 17 Feb 2020 14:15:01
Message: <web.5e4ae5ac7492bc3f4eec112d0@news.povray.org>
"Kima" <nomail@nomail> wrote:

> Should I look for another approach or the media effects can create realistic
> steam?

I would  start by looking at patterns such as marble, with the turbulence
modifier.

Define a color map with clear and white, and see what that looks like.

Then you can define a function using the marble pigment pattern, and use that to
define the density in your media.


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