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"jr" <cre### [at] gmailcom> wrote:
> as I wrote, I'm game for collaboration. if you can express the spherical
> bounding you're thinking off as "pseudo code" at least, I'm sure we could work
> on something.
So the issues I'm running into currently, are that SDL doesn't have the syntax
needed to replicate statements in python or c++, or POV-Ray simply doesn't have
the ability to perform certain of the operations.
So I need to interpret certain statements to first even understand what they do,
http://news.povray.org/povray.programming/thread/%3Cweb.5db79f027e60be924eec112d0%40news.povray.org%3E/
and then rewrite those parts in a way that can be performed in SDL.
for (std::uint32_t row = 0; row < m_size && (index % 100) == 0; row++)
m[row].resize(m[row].size() + 100);
etc.
That's why I figured using the existing, working, tested libraries in c++,
python, Fortran, Ruby, R, Matlab, etc. would be fastest and most reliable.
I mean I could be wrong, but I think it would pay dividends.
And I still can't understand why the value of the FFT isn't understood. ALL of
the major graphics packages use FFT for myriad effects, edge detection, etc...
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