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"jr" <cre### [at] gmailcom> wrote:
> "Bald Eagle" <cre### [at] netscapenet> wrote:
> > ...
> > cylinder {Origin, y+<0, TankH, 0> 1
> > scale <TankR, 1, TankR>
> > texture {TankTex}
> > //scale <TankR, 1, TankR> // after is fine
> > }
>
> sort of works for me. your version renders the cap but no walls (maybe because
> I use a wrong image?),
uh, wrong. your version too has a wall, albeit so faint I missed it until I
"massaged" the PNG. sorry for the noise.
regards, jr.
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