|
|
hi,
"Bald Eagle" <cre### [at] netscapenet> wrote:
> So, I finally had a chance to dabble with this a bit.
> See what you think, and if this is going in the right direction.
nice. the colour changes are good, difficult to tell whether change is solely
due to crossing a stave, even having split the mp4 into frames (I think they're
not).
> I've got a media "staff" with some moving sphere "notes".
> The media is colored according to the x,y,z values of the bozo pattern, and the
> hue is detrmined by a set of functions that convert a value between 0-1 into a
> set of rgb functions (my set of functions to do the equivalent of the CH2RGB
> macro in colors.inc)
never used 'bozo'. have read the docs and still find it difficult to relate to
what we're seeing. there's also a remark about a default colour_map which only
confused things (for me) further.
in a previous post you write "..define different functions based upon the
"space" the notes are traveling through".
that sounds a good idea. how would that work? have an object, which has the
user_defined {} construct and is not visible, travel across various function
"spaces"? can this be discussed without descending into maths?? :-)
thanks + regards, jr.
Post a reply to this message
|
|