"Kenneth" <kdw### [at] gmailcom> wrote:
>
> BTW, re: the discussion there of 'bending the slopes of height_fields': It can
> be done in an alternate way now, using POV-Ray's 'blend gamma' feature...
Actually, 'blend_gamma' is for blending a pigment_map (or color_map)...
3.6.1.1.3 Pigment Map--
"New in version 3.7.1 non-linear pigment map interpolation support has been
added."
There's also the newer gamma feature for image_maps at
3.6.2.6.1 Specifying an Image Map
.... which is what I was referring to.
But *both* can be used for some interesting HF effects.
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