POV-Ray : Newsgroups : povray.binaries.images : Real Clouds with Real Problems : Re: Real Clouds with Real Problems Server Time
2 Aug 2024 00:18:39 EDT (-0400)
  Re: Real Clouds with Real Problems  
From: And
Date: 15 Jan 2018 03:45:01
Message: <web.5a5c694f91cbe459ecbf4b3e0@news.povray.org>
Alain <kua### [at] videotronca> wrote:

> > "Bruno Cabasson" <bru### [at] alcatelaleniaspacefr> wrote:
> >> The same with a higher sun.
> >
> > I know this is a very long time ago thread, but if it can be responded I want to
> > know what is the pattern (density) of the cloud. I'm doing some effort in a
> > program which need generate cloud shape. And this... I admire its pattern.(and
> > with its cloud thickness)
> >
>
> For single clouds, you can use the spherical pattern, scaled to the
> desired proportions, and add some turbulence.
> For a group of clouds, you can use the bozo/bumps pattern and modulate
> it with a granite or agate pattern, also with a fair amount of turbulence.
>
> You can use several wrap{turbulence...} at various scales to get the
> fine details. You can also increase the octaves and use larger omega
> parameter to get a similar effect.
>
> For stratus clouds, a simple plane with some pattern can do the trick.
> Those are high altitude, thin clouds.

It seems most of people using turbulence doing the trick


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