POV-Ray : Newsgroups : povray.beta-test : Revisiting SSLT with 3.7.1 beta 9 : Re: Revisiting SSLT with 3.7.1 beta 9 Server Time
27 Apr 2024 14:49:59 EDT (-0400)
  Re: Revisiting SSLT with 3.7.1 beta 9  
From: Kenneth
Date: 9 Aug 2017 23:00:00
Message: <web.598bcb995151470f883fb31c0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:

>
> The results are actually quite accurate for "large flat 'mathematical'
> slabs", if that's the shape you intend to model. The problem isn't the
> presence of edges /per se/ -- the problem is the presence of edges in
> places where you want to pretend that there are none.
>

Ah yes, I see now. Thanks.

From reading lots of newgroup comments over the years, I had come to the
(mistaken) impression that SSLT actually *worked* better on complex, CURVED
objects-- meaning, an object with LOTS of small triangles and their attendent
interpolated normals. (Such objects do show a nicer, more complex 'look' from
the SSLT effect-- like the ears on the Stanford Bunny.) And conversely, that
more-or-less 'flat-surfaced' featureless objects were to be avoided. But I
understand more clearly now that SSLT *works* equally well on simpler shapes--
like a superellipsoid 'bar of soap', for example. It's just that the final
effect isn't as visually complex (leading me to the mistaken conclusion that it
didn't work well on such shapes.)


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