Stephen <mca### [at] aolcom> wrote:
> .... Sam used an external program,
> he developed himself, to calculate the positions of the grains.
I'd say that he probably used Voroi++
http://math.lbl.gov/voro++/examples/
which from the download page, says that the output can be used in POV-Ray
http://math.lbl.gov/voro++/download/
What would be nice would be a way to shell out to Voroi++ to generate the data
for a scene and then render it.
I just don't know how to do that ([like many things] yet).
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