"Bald Eagle" <cre### [at] netscapenet> wrote:
>
> _Some_ of Tek's source is provided in the links:
>
> It might give some hint as to how the iso city was made:
>
>
http://evilsuperbrain.com/gallery/misc/inc.php?file=gallery.php&bgID=-1&filter=cracklecity
Wow, impressive-- especially this render...
http://evilsuperbrain.com/gallery/misc/index.php?image=cracklecity-up
Thanks for the link. (Using a crackle pattern to generate building shapes is
something I would never have thought of. The resulting architecture is quite
realistic-looking.) I remember seeing Tek's examples long ago, but I never
followed up on the hows-and-whys.
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