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"Bald Eagle" <cre### [at] netscapenet> wrote:
>
> It's not an internal POV-Ray thing - I write it into the macro or SDL myself.
>
> If I have a complicated scene, there may be a lot of
> #if (Verbose)
> #debug blah blah blah value1 value2 vectorA, etc
> #end // end if Verbose
>
> sprinkled throughout the scene,
>
(***laughing out loud***)
OH, so *that's* what it means!! Thanks for clarifying. I haven't been so
thoroughly confused since I tried to understand the true nature of gravity. :-P
It just so happens that, right before I saw your post, I had been working with
POV-Ray's own "Verbose" command. So I naturally assumed... uh...
Had a good laugh over that one. :-)
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