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> Am 02.02.2017 um 03:26 schrieb Cousin Ricky:
> >
> > Guess what? The one thing those two scenes had in common that all my
> > other tests did not was Greek text.
> >
> > This appears to be the same charset utf8 bug that ThH uncovered. And
> > since LanuHum probably uses a lot of Cyrillic text, I'm guessing that
> > his is the same problem.
>
> [Clipka wrote...]
> Sounds totally plausible.
>
> If that is the case, then the next beta should fix it.
> [Clipka wrote...]
>> It would be interesting to know whether the latest tagged alpha
>> (v3.7.1-alpha.8927145) works better than the beta. Since we've made only
>> very few changes to the source code since then, that would give us a
>> clear hint where to search for things that might be going wrong.
>
> [Cousin Ricky wrote...]
> Alpha.8927145 crashes. Alpha.8917471 runs splendidly.
> [Clipka wrote...]
> That fits well with the theory that it's the "utf8" bug you're experiencing.
Sorry to be late with this, but...
I can confirm this charset utf8 crash bug, in two versions of POV-Ray (on
Windows 7 64-bit):
Alpha.8927145
and
3.7.1-beta 2
Does NOT crash when using the 'original' v3.7.0 version.
(I used the appropriate pvengine64 versions for each.)
The scene that I did the tests with is mentioned here (I simply commented-out
the scene's 'charset utf8' entry in global_settings)...
http://news.povray.org/povray.beta-test.binaries/thread/%3Cweb.5897b07b6a1a359883fb31c0%40news.povray.org%3E/
and
http://news.povray.org/povray.text.scene-files/thread/%3Cweb.4a7c8c12a399eaf3df22a6900%40news.povray.org%3E/?ttop=41306
4&toff=50
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