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clipka <ano### [at] anonymous org> wrote:
> Am 27.10.2016 um 20:51 schrieb Mike Horvath:
>
> > Also, maybe POV-Ray should support point clouds.
>
> You can always read point cloud data at parse time and convert it to a
> bunch of spheres (or a set of blob elements if you're low on memory).
I know we've touched on this topic, and you've even trimmed down the memory
footprint of the spheres - can you give me a better idea of the memory
difference? I thought you had previously said there wasn't much of one, but
perhaps I misunderstood exactly what you were saying.
I guess I just have trouble seeing how this
blob {
threshold 0.6
sphere { <.75, 0, 0>, 1, 1 }
sphere { <-.375, .64952, 0>, 1, 1 }
sphere { <-.375, -.64952, 0>, 1, 1 }
}
uses less memory than
sphere { <.75, 0, 0>, 1 }
sphere { <-.375, .64952, 0>, 1 }
sphere { <-.375, -.64952, 0>, 1 }
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