POV-Ray : Newsgroups : povray.bugreports : 3.7 doesn't run on vista 32-bit, no source code available to build : Re: 3.7 doesn't run on vista 32-bit, no source code available to build Server Time
28 Apr 2024 11:28:03 EDT (-0400)
  Re: 3.7 doesn't run on vista 32-bit, no source code available to build  
From: Thorsten Froehlich
Date: 9 Sep 2016 12:15:01
Message: <web.57d2ded2f87a5c8cdadd19850@news.povray.org>
"jmichae3" <jmi### [at] yahoocom> wrote:
> c:\povray-master\libraries\png\projects\vstudio\readme.txt
> c:\povray-master\libraries\tiff\libtiff\tif_error.c
> these 2 files would not extract from the povray-master.zip
> and because the file structures are so deep, some may be past the 255-character
> NTFS filepath length maximum.
> I noticed it's safer to extract to root.

Argh, you seem to be a constant source of wrong information. The limit for NTFS
is 2^15-1, but  Explorer and old Win32 API ars stuck at the 260 limit. This has
at last been fixed in Windows 10, but still a path longer than 260 characters
can be created and used in Vista. It will be invisible in Explorer though, and
you must use tools using the wide character APIs to access them.

The real question though: Is there a specific reason why you must use Vista? -
You will likely run into trouble compiling POV-Ray as Visual Studio 2013 lists
Windows 7 as minimum requirement ... and you will be stuck with an old and
outdated Visual Studio.


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