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scott <sco### [at] scott com> wrote:
> > So I have the following program which I wrote to calculate the boundary of a
> > gosper island, which it does quite admirably. However, according to my logic,
> > all resultant points should have an x coordinate -length/2 <= x </ length/2
>
> What logic is that? To me it seems feasible that if you just consider
> the very left-most piece at each iteration, it's just rotating
> anti-clockwise, so eventually it might start to point left rather than
> right?
>
It occurred to me that it could be the rotation as I was going to bed.
Regards,
A.D.B.
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