"Bald Eagle" <cre### [at] netscapenet> wrote:
> Also check out
> http://www.f-lohmueller.de/pov_tut/all_shapes/shapes000e.htm
> for some ideas about what's already available.
> Sometimes these problems have already been worked out in some way.
>
> Keep in mind that if it's a shape that you're likely to use a lot, you can write
> a macro and place that in an include file, so that you have a "user-defined
> object" that you can use just like all the other POV-Ray objects.
I'll definitely check out this link. Thanks.
Post a reply to this message
|