POV-Ray : Newsgroups : povray.binaries.scene-files : My bezier spline sphere sweep new version : Re: My bezier spline sphere sweep new version Server Time
27 Apr 2024 07:31:12 EDT (-0400)
  Re: My bezier spline sphere sweep new version  
From: And
Date: 21 Sep 2015 05:15:01
Message: <web.55ffca68c8a9ef0893f3becf0@news.povray.org>
"LanuHum" <Lan### [at] yandexru> wrote:
> "And" <49341109@ntnu.edu.tw> wrote:
> > As title. This time support merge and variable radii.
>
> Thanks! Show the .pov file to understand how to assign radius.
> :)


I would put a .pov file latter.
But show you first here.
Like this:



#declare pts =
array[4]{
<0,0,0>,<0.3,0,0>,<0.7,0,0>,<1,0,0>
}

#declare rs =
array[4]{
0.1,0.2,0.15,0.1
}


object{
Shape_Bezierpoints_Sphere_Sweep(yes, 20, pts, rs)
}


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