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"Nekar Xenos" <nek### [at] gmailcom> wrote:
> On Sun, 09 Aug 2015 00:49:03 +0200, Samuel Benge <stb### [at] hotmailcom>
> wrote:
> >
> > OK, here's something if anyone's interested:
> > http://glslsandbox.com/e#27058.0
> >
> > You'll have to place the mouse in the lower left corner to properly
> > initialize
> > the layers (goofy mistake). Seeds are automatically placed under the
> > mouse
> > cursor.
> >
> > The effect tends to be large-scale compared with other diffusion-limited
> > aggregation setups, but it can be tweaked by changing the settings.
> >
> Beautiful.
Thanks.
> It would be nice to have as a Pov-Ray texture.
You could always take a screenshot, crop out the window frame, and remove the
blue channel.
Alternatively, it can all be done procedurally in POV, if you're prepared to
render many, many frames, or endure an hours-long parse time :P
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