POV-Ray : Newsgroups : povray.off-topic : Hello again : Re: Hello again Server Time
6 Oct 2024 07:42:47 EDT (-0400)
  Re: Hello again  
From: Samuel Benge
Date: 4 Jul 2015 14:55:01
Message: <web.55982b1a952282f0b426f96a0@news.povray.org>
"Samuel Benge" <stb### [at] hotmailcom> wrote:
> A bounding sphere isn't needed, and might actually slow things down
>
To clarify: If your renderer uses only raymarching, you don't need a bounding
object. If you're integrating raymarching into a classical raytracer (as is the
case with POV's isosurface), then having a bounding object is highly
recommended!


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