POV-Ray : Newsgroups : povray.binaries.images : WIP: We check the union Blender - Povray : Re: WIP: We check the union Blender - Povray Server Time
17 May 2024 21:40:10 EDT (-0400)
  Re: WIP: We check the union Blender - Povray  
From: LanuHum
Date: 29 Jun 2015 15:45:01
Message: <web.5591a026b92297fd7a3e03fe0@news.povray.org>
"Mr" <nomail@nomail> wrote:
> "LanuHum" <Lan### [at] yandexru> wrote:
> > clipka <ano### [at] anonymousorg> wrote:
> > >
> > > Hmm... maybe an off-by-1 error in the triangle vertex indices generated
> > > by the exporter?
> >
> > We will wait for Mr.
> > I don't see error. :(
>
> Hi, sorry but I fail to see any problem in LanuHum's images or in mine when I
> tried rendrering the scene in the official exporter. By just looking at
> the pictures, the only problem I saw was ray depth set too low. Do you mean that
> there is use of a syntax that is going to be deprecated ? I also checked the
> normals of the file, which are fine. I don't have any urge to import the mesh
> into PoseRay, though in the long run I can see it could be good to have a better
> compatibility with it. But I'm probably missing something?

Why you didn't show render result???

Thomas, please check this vase in Poser.
This mesh2 was created by the official exporter.
It is important to me to know: there is a error or not?


Post a reply to this message


Attachments:
Download 'povwip27.7z.zip' (895 KB)

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.