POV-Ray : Newsgroups : povray.off-topic : Physically based rendering : Re: Physically based rendering Server Time
6 Oct 2024 13:17:24 EDT (-0400)
  Re: Physically based rendering  
From: And
Date: 26 Jun 2015 02:35:00
Message: <web.558cf25b18c52d498107bb350@news.povray.org>
"And" <49341109@ntnu.edu.tw> wrote:
> Thank you. I knew this. It must do. This is due to POV-Ray's light source
> defines the color of a diffuse surface which is illuminate by the light source
> at a distance of fade_distance.

I'm very smart.!!


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