POV-Ray : Newsgroups : povray.off-topic : Physically based rendering : Re: Physically based rendering Server Time
6 Oct 2024 13:15:04 EDT (-0400)
  Re: Physically based rendering  
From: And
Date: 26 Jun 2015 02:25:01
Message: <web.558cefe118c52d498107bb350@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> There's a caveat with the latter: When it comes to the brightness of
> light sources, POV-Ray's parameterization is off by some factor of pi or
> 2*pi (can't remember which, and whether you need to multiply or divide)
> from the parameterization commonly used in papers on image synthesis.

Thank you. I knew this. It must do. This is due to POV-Ray's light source
defines the color of a diffuse surface which is illuminate by the light source
at a distance of fade_distance.


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