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"Kenneth" <kdw### [at] gmailcom> wrote:
>
> // Here's the macro to apply your logo image. The image needs an alpha
> // channel transparency mask so your scene is visible through it...
Actually, that's not absolutely necessary. A typical non-masked image would work
OK (like a jpeg image), since it's being scaled down to only a small portion of
the output render anyway. The rest of your scene will show up fine.
If you don't even *have* an image to use, you can still get a logo-- by using
POV-Ray's 'text' objects, and another macro in screen.inc called
#macro Screen_Object (Object, Position, Spacing, Confine, Scaling)
It can place actual objects in the scene, and they behave just like the logo
image example.
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