POV-Ray : Newsgroups : povray.binaries.images : Ice/Slush/Snow texture samples, 3 of N : Re: Ice/Slush/Snow texture samples, 3 of N Server Time
30 Jul 2024 00:23:39 EDT (-0400)
  Re: Ice/Slush/Snow texture samples, 3 of N  
From: [GDS|Entropy]
Date: 22 Feb 2014 19:35:01
Message: <web.5309416d48c284e4ddb0c31e0@news.povray.org>
"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> Alain <kua### [at] videotronca> wrote:
>
> > I curently have a render going that show 24 PPH... Yes, pixels per hours :(
>
> Wow, and I thought my hair test rendering at 8 PPS was slow!
> -------------------------------------------------
> www.McGregorFineArt.com

The SSLT version of the texture used in the rightmost torus is currently at
15PPM. :(

Here is a WIP version of the dirty slush texture with a clean slush topper,
which rendered in a few hours. I am not happy with it, as I need to introduce a
bit more non-uniformity, perhaps through rand and a loop in the colormap. I had
tried this post last night, but apparently Lorentz ghost spirited it off into
the aether. ;)

Ian


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