"Robert McGregor" <rob### [at] mcgregorfineart com> wrote:
> Alain <kua### [at] videotron ca> wrote:
>
> > I curently have a render going that show 24 PPH... Yes, pixels per hours :(
>
> Wow, and I thought my hair test rendering at 8 PPS was slow!
> -------------------------------------------------
> www.McGregorFineArt.com
The SSLT version of the texture used in the rightmost torus is currently at
15PPM. :(
Here is a WIP version of the dirty slush texture with a clean slush topper,
which rendered in a few hours. I am not happy with it, as I need to introduce a
bit more non-uniformity, perhaps through rand and a loop in the colormap. I had
tried this post last night, but apparently Lorentz ghost spirited it off into
the aether. ;)
Ian
Post a reply to this message
Attachments:
Download 'snowcappeddirtyslush1_layer 1.png' (98 KB)
Preview of image 'snowcappeddirtyslush1_layer 1.png'
![snowcappeddirtyslush1_layer 1.png](/povray.binaries.images/attachment/%3Cweb.5309416d48c284e4ddb0c31e0%40news.povray.org%3E/snowcappeddirtyslush1_layer%201.png?preview=1)
|