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Thomas de Groot <tho### [at] degrootorg> wrote:
> On 5-2-2014 1:20, [GDS|Entropy] wrote:
> > The two S.E. Day SSLT texture derivations take little time to render [on the
> > order of 1-2 hours], but the one on the far right took over 11 days on the
> > machine listed at the end, with the programs running below that.
> >
>
> Pheeww...! The far right is by far the best but a bit impractical in
> terms of render time :-)
>
> Thomas
Yeah no doubt, and 11 days seems to be the norm for combination SSLT/clear + IOR
textures unfortunately. I'm still waiting for 2 of the other textures to render
fully. There is one checker square left in a dirty ice one [been there for 6
days], and then most of the image left for a bright snow + clean ice one. Going
on 7.5 days now lol!
Such a shame that it takes such time. :|
Ian
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