Using Blender and Python I have no problems to receive mesh from hair and to
paint it somehow, using UV
But, the number of hair on the head fluctuates from 100 to 150 thousand.
If 150 000 * 300 = 45 000 000 triangles
It is a lot of for a scene
Post a reply to this message
Attachments:
Download 'curve2mesh.jpg' (105 KB)
Preview of image 'curve2mesh.jpg'
![curve2mesh.jpg](/povray.binaries.images/attachment/%3Cweb.52fa579ba5ee4db87a3e03fe0%40news.povray.org%3E/curve2mesh.jpg?preview=1)
|