POV-Ray : Newsgroups : povray.binaries.images : Persian carpet : Re: Persian carpet Server Time
30 Jul 2024 00:29:56 EDT (-0400)
  Re: Persian carpet  
From: Samuel Benge
Date: 3 Feb 2014 14:50:00
Message: <web.52eff279fb8343ed8cb76ff30@news.povray.org>
Cool stuff LanuHum, Thomas.

Thomas de Groot <tho### [at] degrootorg> wrote:
> height_field + image_map + trace() + eval_pigment() + 500k cylinders
> placed randomly.
>
> Much slower of course: about 16 minutes, of which 15.5 minutes for
> parsing. Writing results to file would make subsequent renders much
> faster of course.

POV-Ray is notoriously slow when it comes to accessing macros from #include
files. Try placing the eval_pigment macro into your main scene file; the parse
time should be significantly reduced by doing so :)

Sam


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