Cool stuff LanuHum, Thomas.
Thomas de Groot <tho### [at] degroot org> wrote:
> height_field + image_map + trace() + eval_pigment() + 500k cylinders
> placed randomly.
>
> Much slower of course: about 16 minutes, of which 15.5 minutes for
> parsing. Writing results to file would make subsequent renders much
> faster of course.
POV-Ray is notoriously slow when it comes to accessing macros from #include
files. Try placing the eval_pigment macro into your main scene file; the parse
time should be significantly reduced by doing so :)
Sam
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