"Jeff Reifel" <jef### [at] rocketmailcom> wrote:
> #declare HairSegment =
> sphere {0,0.01 }
>
> #declare HairStep = 1;
> #declare Hair =
> union {
> #declare I = 0;
> #while (I < 4) //!!!!!!!!/4 splines in your array!!!!!!!!!!
> union {
> #declare ctr = 0;
> #while (ctr < 1)
> object { HairSegment texture{pigment{rgb 1}}
> translate ArrayHairSystem[I](ctr)}
> #declare ctr = ctr + 0.0025;
> #end }
> #local I = I + HairStep ;
> #end }
Thanks! Thank you!
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