POV-Ray : Newsgroups : povray.binaries.images : Floating lanterns at night : Re: Floating lanterns at night Server Time
29 Jul 2024 18:27:02 EDT (-0400)
  Re: Floating lanterns at night  
From: jhu
Date: 16 Dec 2013 17:05:00
Message: <web.52af785f89dfb7d19b0ec40@news.povray.org>
I suppose I should put more stats on this image.

1) It's all CSG, except for the water
2) 7.5 hours of rendering on a Phenom II x6 @ 3.2 GHz (I remember the days of
single core processors and being okay with week-long renders...). Leave it to
radiosity and focal_blur to raise render times.
3) The paper is two triangles using double_illumination. In front of those
triangles are another two filtered triangle to dim the light coming back out. I
had a hard time figuring out how to get this effect. Initially I was using some
blurred transparency, but that just looked like frosted glass. Then I tried
scattering media but couldn't get that to work either.
4) First image for 2013. Was hooked on video games this whole time.


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