"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> "StephenS" <nomail@nomail> wrote:
> > Useing the bowl posted by Samuel Benge, and running it through my blob
> > generator.
> > I get this:
> >
> > Stephen S
>
> Stephen, your blob technique looks less voxelized (more random) than Sam's
> isosurface; very natural. Just curious, what was the render time as compared to
> the isosurface?
>
> -------------------------------------------------
> www.McGregorFineArt.com
See new post with new picture.
It started as a way to look like blobbed CSG.
Randomness and overlap (blobbiness?) was a design goal.
Stephen S
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