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"Samuel Benge" <stb### [at] hotmailcom> wrote:
> Third and final step: rendering the object. Notice the faceting on the
> isosurface object; the conversion method took the object literally.
>
> Well, that' it. I hope somebody finds this process useful!
>
> Sam
Hi Sam,
Am I following this correctly, from the description it seems a bit like 3D
printing in a 3D app?
Either way, the outcome looks good and the isosurface version looks better.
Sean
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