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You are correct, I just had to pull the pigment_pattern block out completely...I
knew it was something simple.
This works:
box {
<-12, -7, -0.1>, <12, 7, 0.1>
texture {
pigment {
gradient x
pigment_map {
[0.00 Red_Texture]
[0.25 Red_Texture]
[0.75 White_Texture]
[1.00 White_Texture]
}
translate <0.5, 0.5, 0>
rotate 180*y
scale <24, 14, 1>
}
finish {
ambient 1
diffuse 0
}
}
}
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