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Thomas de Groot <tho### [at] degrootorg> wrote:
> Now, the previous image was based on a df3 generation without focal blur
> (Aperture parameter in Gilles Tran's macro). With a bit of focal bur
> (Aperture 1) you get a more fuzzy image like this.
>
> More transformations can be obtained by the use of warp {turbulence}
> within the density block of the media but be aware that the basic shape
> of the object is soon lost, and that may not be the intention.
Cool!
I'm concerned that the focal blur only blurs the volume along 2 axes.
Also, adding turbulence can result in very slow renders. Sometimes it's possible
to hide a granite pattern in a volume-based pigment_pattern instead... this is
usually faster than using turbulence. Or, you can try to get away with fewer
turbulence octaves... but of course I'm always trying to maximize my PPS :)
Sam
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