POV-Ray : Newsgroups : povray.binaries.images : Mesh leg bones : Re: Mesh leg bones Server Time
30 Jul 2024 04:21:42 EDT (-0400)
  Re: Mesh leg bones  
From: MichaelJF
Date: 12 Aug 2013 13:55:00
Message: <web.520920e9975c0a2fd9fa81c30@news.povray.org>
And another remark. Using infinite objects as planes with csg works, but has the
drewback of increasing memory use and rendering times. Better use finite objects
like spheres or boxes.

Best regards,
Michael


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.