POV-Ray : Newsgroups : povray.binaries.images : Mesh leg bones : Re: Mesh leg bones Server Time
29 Jul 2024 22:23:25 EDT (-0400)
  Re: Mesh leg bones  
From: MichaelJF
Date: 8 Aug 2013 15:20:01
Message: <web.5203ef38975c0a2fbe3217ba0@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> On 08/08/2013 7:31 PM, MichaelJF wrote:
> > But it really seems that a
> > steep climb is worth the effort. I will go for it within the next months.
>
> Blender is a lot easier to use than it used to be. The difficulty that I
> have found is changing my mind set from mathematically based modelling
> to mesh based. The boolean operations in Blender work best with simple
> meshes. But there are other tools that can do what boolean operators do,
> such as the knife tool for cutting out shapes from a mesh.
>
> --
> Regards
>      Stephen

Yes indeed, but you need a good tutorial. There are a lot of video tut's out
there, but I hate them. Sometimes you have the impression that the author is
really capable but cannot remove the bubblegum between his teeth. Or they
speaking a slang no non natural speaker can understand. Finally I found a very
fine text book in German language which explains many things very fine but
cannot use it since my step son lend it for a while...

Best regards,
Michael


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