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"StephenS" <stephen@nospam> wrote:
> I have tried this several times, but this is the furthest I've gone ;-)
The blob version looks good... whatever it is ;) Now, should you choose to do
so, use a pattern to scale &/| displace the spheres comprising the object. You
can make rust or some other type of surface damage that way. Might be difficult
hiding the underlying matrix, though.
Sam
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