POV-Ray : Newsgroups : povray.newusers : Mirroring coordinates : Mirroring coordinates Server Time
15 May 2024 22:45:08 EDT (-0400)
  Mirroring coordinates  
From: Bald Eagle
Date: 31 Jul 2013 16:35:00
Message: <web.51f973f9cc1592c73fc9ebb0@news.povray.org>
Is there a simple straightforward way to "mirror" objects in a plane?

For example, convert <-1, 0, 0,> to <1, 0, 0>?
I'm not yet familiar enough with the voluminous documentation to know what to
look for, or of there's vector function that handles this.


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