You guessed it, melting sphere on a checkered plane..
Just trying out an SSLT render, and I thought isosurfaces/media were slow! It
is not too bad if I just use AA as in this sample but if I throw in a bit
of focal blur the render times skyrocket when it hits the SSLT object. However,
I do like this feature so now need to think of a good scene to use it in.
Sean
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