"gharryh" <h.a### [at] harry-arendsnl> wrote:
> I have made some code to construct a part to be used in Eagle3D.
>
> If the part where i create the pins is placed outside the macro that creates the
> shell all goes fine.
> But when i place it all inside the macro it complains that the closing bracket
> for the object cant be found and it finds object instead.
> [snip code]
> Maybe my use of object/union/difference is faulty but i cant see it.
In macro BB02JS_GRND(), the outermost object contains more than one object.
Change the outermost object to union, and it renders to completion.
> Its sometimes not logical i think but maybe i am not thinking locical.
> p.s. It looks that i am the only one using this newsgroup
We were all newbies once.
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