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Thomas de Groot <tho### [at] degroot org> wrote:
> On 28-6-2013 12:17, Fractracer wrote:
> > After six months of intensive works i have some 'beautyfull' pictures, blobby
> > humans inspired par F Munoz include files, medias spheres, twisted shape made by
> > math formula. All in a big sphere who give shining at objects.
> >
>
> The twisted arms are interesting although I would prefer them not to end
> in detached blobs, but rather thinning out and connected.
>
> Be careful about too much reflections. ;-) I think that the scene would
> be more interesting with much less reflections, especially the ground.
>
> While the scene may hint at different things, I miss a clear story
> behind it. The rather loose elements do not seem to be related to each
> other. Story telling is also part of a good render :-)
>
> Thomas
Here a variation of the same image, without plane reflection.
For the blobby twisted arms, I have some problmes to avoid isolated spheres
because the math formula use sinh - maybe can I use a test for distance between
spheres.
The story: it's a wird world with human and others life forms (spirals), the
spheres on the ground are lights eggs.
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