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Solved the problem but using something that should not work:
[code]
#macro housing_grnd(L1)
#local L1a = L1 - 16;
difference {
cylinder{<0,-L1a/2,0><0,L1a/2,0>27.5
texture { MyBlackRoughPaint }
texture{
pigment{
image_map{ jpeg "RE55.jpg"
once
interpolate 4
}
translate -.5
scale .33
translate .5
warp{ spherical }
}
rotate y*270
}
}
cylinder{<0,L1a/2+.5,0><0,-(L1a/2+.5),0>25.5
texture{Silver_Metal}
} // Create a tube
}
#end
[/code]
Found this somewhere writteng to be used with a phere.
Removed the phere and included the cylinder data.
Also with the warp statement. Doing that it goes wrong.
Using spherical solved it. I cant explain why but the result can be seen here:
http://www.harry-arends.nl/werkgroep/images/RE55_42.png
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