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Thomas de Groot <tho### [at] degrootorg> wrote:
> On 17-6-2013 16:30, LanuHum wrote:
> > No! Povray bad work with mesh
>
> On the contrary, POV-Ray works perfectly with meshes. It is the quality
> of the meshes that may be a problem, for instance when triangle vertices
> are not welded.
>
> I recommend that - before rendering in POV-Ray - you pass your Blender
> mesh through Poseray ( https://sites.google.com/site/poseray/ ). There,
> you can weld the loose vertices, subdivide the mesh, etc. Then, you can
> export in mesh2 format and render in POV-Ray.
>
> Thomas
It is a bad way! If animation?
Povray reads simple text the file.
This file can be created in Poseray, and I can write just the same file hands.
It is necessary to know a mistake.
Mesh created in Blender, without problems is read by other renderer: Luxrender,
Yafaray. There are no problems as with export to OBJ.
You could find the wrong ranges in the example given by me?
Where there triangle vertices are not welded.
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