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Christian Froeschlin <chr### [at] chrfrde> wrote:
> As with most programming languages, I think this is not possible.
> Syntactic identifiers are usually restricted to underscore, digits,
> and the letters A-Z or a-z.
>
> For use in text strings (e.g. to render kyrillic text {} object)
> you can set the "charset" option to "utf8". You might even use this
> to store objects in a "dictionary" based on an array of objects and
> an array of (kyrillic) names, but that is not too convenient either.
Now only Povray doesn't support headings in Unicode
Blender is written on С supports
AOI is written on Java supports
Qt on C++ supports
Python supports
Who doesn't support? Borland and Walgrind? Is on whom to equal, aga :)
Very bad!
Now still the shifrator-decoder should be glued in the exporter from Blender in
Povray. :(
Oh!
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