scott <sco### [at] scott com> wrote:
> I've created a macro called SkySim (I'll post it in p.b.s-f once I've
> tidied it up and added comments) that creates a realistic looking sky
> pigment in a sky_sphere based on the sun position and the "haziness" of
> the sky.
These look great, I am struggling with creating a realistic sky colour at the
moment so would look forward to giving this a try.
Sean
Post a reply to this message
|