POV-Ray : Newsgroups : povray.binaries.images : basaltic columns : basaltic columns Server Time
30 Jul 2024 00:20:35 EDT (-0400)
  basaltic columns  
From: s day
Date: 5 Jun 2013 06:55:01
Message: <web.51af17e1f9f07431027a5320@news.povray.org>
Working on an entry for tc-rtc, I am not entirely pleased at the moment
(although not sure how to improve the image).

I think I am just not totally happy with most things..

The breaking wave (media) is not really how I would like it but am not sure how
to improve it.

The columns would ideally be more random in shape (not a problem) but if I make
them more random in shape I then cannot get them to stack together close enough
to make them realistic. The compromise is these rather too uniform columns.

For some reason my texture applied to the sea to provide the breaking/foam near
the rocks does not blend/fade very well in the z direction, it seems to just
stop (maybe at the intersections of each height field). I expect I am doing
something wrong here but have not tracked down the issue yet.

The sky is not how I want it yet but again am struggling, may have to switch to
media clouds I guess instead of stacked planes..

Sean


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