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Stephen <mca### [at] aol com> wrote:
> As for Blender cycles I gave up on it as it is
> Internal renderer.
I have an NVidia GeForce, but it's too old for Cycles :( In fact, my entire
computer is over 6 years old. Cycles is fast in certain ways, and slow in
others. Relatively fast when combining radiosity + focal blur + light-emitting
geometry, slow when rendering glassy materials with caustics. I could really use
a new system :)
> Once you have your meshes PovRay materials can be used.
That reminds me, I can't for the life of me get POV-Ray to work with Blender!
When attempting to render a scene, I just get an unfilled checkerboard pattern.
Seems there's no way to tell Blender, "here is the POV-Ray executable." I may
have to edit the addon's source code...
Sam
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