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Stephen <mca### [at] aolcom> wrote:
> Once you get to grips with
> the controls Blender is, well I won't say easy to use, but very
> workable. I found that it is straightforward to correct mistakes.
Good to know.
> As for Blender cycles I gave up on it as it is
> Internal renderer.
Hmm, not the best, I'd be using it on a Macbook which I think has an Intel
integrated GPU, so no dice.
> Once you have your meshes PovRay materials can be used.
This. It is often said that POV-Ray's texturing is one of its greatest
strengths, so as long as I can learn to uv-map properly in Blender I think I
would always return to POV-Ray for final renders.
Anyway, I'm ready to have a bash in theory - I've already got a second usb
keyboard+mouse so I just need a favourable conjunction of inclination and time!
:)
Bill
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