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"Kenneth" <kdw### [at] gmail com> wrote:
>
> I do wish the arm struts could 'blend into' the body in a smoother way,
> though. (Each strut is a bicubic mesh, but the body is just a sphere
> primitive.) Or maybe I could re-build the struts AND body in sPatch, so that
> they are all one big mesh.
Well, that didn't work. sPatch is good for some things--but trying to add my
pre-made strut object to one of the app's (built-in) sphere shapes proved way
too difficult. Better to use a more sophisticated app like Sculptris or Z-Brush
for that, to rebuild the entire model. Or even Wings3D.
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