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Alain <kua### [at] videotron ca> wrote:
>
> How about blobbing those spheres? A sphere_sweep could also be used here.
> Both would allow you to use less spheres.
Yes, *any* technique to use less spheres (or rather, less scanning/tracing
points in my technique) would be a welcome improvement.
I haven't worked with sphere_sweeps in quite awhile; the artifacts they used to
have (in the v3.6 and 3.61 days) made working with them difficult. Actually, I
do remember your advice from the past--use *short sections* of sphere_sweeps
(i.e., not too many points) then union those together, which helps eliminate the
artifacts. So I might give that idea a try. It would definitely make a
*smoother* outline than my spheres.
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