POV-Ray : Newsgroups : povray.binaries.images : first attempt : Re: first attempt Server Time
30 Jul 2024 00:24:02 EDT (-0400)
  Re: first attempt  
From: s day
Date: 23 Apr 2013 12:30:00
Message: <web.5176b608374c259e3e465430@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 19-4-2013 21:24, s.day wrote:
> > OK, my first attempt at a non-csg object (obviously only the flower which was
> > modelled and painted using sculptris).
> >
> > The stem is a sphere_sweep and the vase was just quickly added so is nothing
> > special.
> >
> > Any advice on making the flower more realistic would be great.
> >
> > Sean
> >
>
> Same comments as Kenneth. I think the flower looks well, at least at
> this resolution.
>
> I rediscovered Sculptris a while ago. Its drawback (for me) is its
> strong ties with Zbrush. Too expensive. In obj format the textures seem
> not to be exported. A pity.
>
> Thomas

Hi Thomas,

In the version I have (alpha 6) you just have to export the textures separately
as an image and if required bump map. At first glance I did not think it could
export them but it is under the advanced options.

Sean


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.