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James Holsenback <nom### [at] none com> wrote:
> On 03/21/2013 10:48 AM, James Holsenback wrote:
> > On 03/21/2013 10:33 AM, James Holsenback wrote:
> >> wondering about what's going on here with this series of images. the
> >> radiosity and area light settings are unchanged from image to image, and
> >> all I did was radiosity on/off and area_light on/off (btw: using rad_def
> >> "Normal" settings)
> >>
> >> the 1st image is radiosity only, the 2nd is area light only, and the 3rd
> >> combines them:
> >>
> >> what's up with blotches? change #5819/5820 (octree) or maybe something
> >> still with area lights?
> >
> > OK ... turning area_illumination off got rid of the blotches!
>
> Here's a 1st pass beauty run ... radiosity + area_light - area_illumination
>
> BTW: I /really/ have to figure out how to cut some holes in the outer
> object where the inner object passes through ... they /were/ bezier
> curves (extruded and beveled) and converted to mesh, then I used taper
> modifier on the outer and simple z axis (blender up in this case)
> deformation on the inner object to get the peak in the middle.
I love it.
Source please?
Regards,
A.D.B.
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